![cardfight vanguard dragonic overlord cardfight vanguard dragonic overlord](https://awesomecardgames.com/wp-content/uploads/2019/08/V-EB07-XV01EN-XVR-SP_Sample.png)
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CARDFIGHT VANGUARD DRAGONIC OVERLORD FULL
What I like about The End is that you can still use the first ability even if you don't have a second Overlord for the full ability, yes having four or less for your first ride just seems suicide. I wouldn't say it's that bad but of course during your third attack for The End it will have 0 drive check. You can only use each of the following effects once, can't use the same effect for the same turn. If your soul has a card with Overlord in its name, discard three cards from hand, stand this unit and it gains 10k power and -1 drive. If your hand is four or less, counter blast one and soul blast one, to stand this and it gets -1 drive.
![cardfight vanguard dragonic overlord cardfight vanguard dragonic overlord](https://i.ebayimg.com/images/g/Z4MAAOSwCwJfXcIb/s-l300.jpg)
The End is split into two different re-stand ability, one of them could be used as first ride if you want. I don't think I would run The Great with The End as both cards do completely different stuff and also adding Neoflame with Dekat just seems a waste of space. The only Overlord that can be used as first ride is of course the good old Dragonic Overlord. Unlike The Great, The End actually requires you to have Overlord in soul in order to use the full effect. I mean riding three times in a game seems a bit much, but you might be able to do it if you don't kill your opponents with The Great skill. This is why I guess The Great is in the build so The End could become a true finisher when The Great done most of the job. You either win or lose and no turning back and against Protect clans where they can get multi sentinels, this deck will struggle especially against Angel Feathers who can just straight up heal, and your combo is mainly one time used. I was happy when they revealed The End, I jumped with joy, however in reality it was harsh.